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Elden Ring: A Sea of ​​In-Game Mistakes: Bandai Namco Apologizes and Releases a Patch, Hungarian Distributor: Cenega Listens Deeply

Although Elden Ring was primarily a hit, many players actually encountered a variety of performance issues.

From the program he vowed (again) to enter the history of video games with the release of Elden Ring. The Midlands experience has already impressed a lot of the trade press, and its popularity on Twitch and Steam shows that the community has been waiting for this moment for a long time. However, although Elden Ring surpassed her stunning debut, she was also criticized for her performance.

We’ve already reported problems with the game: 60fps stabilization on the Xbox series, but other PS5 crashes and bugs. This kind of situation is also observed in the PC ecosystem, where players have already left a lot of negative reviews on Steam, referring to how the title works on PC. Bandai Namco promised to improve this controversial aspect of the Elden Ring in addition to the Day 1 fix already released.

According to the publisher’s website, the game will receive additional updates to address the following aspects discovered by From Software:

  • A mouse issue that makes the mouse too sensitive in the PC version.
  • There was a problem starting Easy Anti-Cheat with Steam account names set to 2-byte characters.
  • Tire cuts and other performance issues.
  • PS5 version error not saving game correctly.

Additionally, Bandai Namco claims to be aware of all the errors players have found and apologizes for the Elden Ring’s performance: “We are experiencing some issues that prevent the game from working properly under certain circumstances. We apologize for any inconvenience this may cause and ask that you be patient.”

In this way, Elden Ring will continue to hone the experience with fixes focused on performance and bugs remaining in the game. In addition, Bandai Namco encourages the community to contact them should additional issues arise that hinder exploration of Middle-earth.

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At the end of the day, we’re faced with one of the most important games of the year. The Elden Ring proposal is so great that we haven’t been able to finish it yet, although you can always read our impressions in a constant review. In addition, ideas from From Software inspired us to create Elden Ring: The Peak of Miyazaki’s Dark Journey. New project under the platinum brand.

The Hungarian distributor “of course” about the problems: Cenega gave customers zero information, but of course we don’t expect anything else from them.